AI Insights · Timothy · July 2022
Top 5 Co-op Games on iOS in Ecuador: Q2 2022
Discover the performance of the top 5 co-op games on iOS in Ecuador during Q2 2022, including insights on downloads, revenue, and active users.
During the second quarter of 2022, the top 5 co-op games on iOS in Ecuador showcased diverse performance trends. Here’s a detailed look at how each app fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
Apex Legends Mobile from Electronic Arts saw a notable decline in its weekly downloads, starting at around 24K in mid-May and dropping to under 1K by the end of June. Revenue also decreased steadily, peaking at approximately $1.3K in the initial week and ending at around $374. Active users mirrored this downward trend, beginning at about 21.9K and decreasing to 5.8K by the quarter's end.
Clash Royale by Supercell exhibited more stability. Weekly downloads hovered around 1.5K throughout the quarter. Revenue experienced fluctuations, peaking at approximately $3.3K in early May before stabilizing around $1.8K towards the end of June. Active users declined gradually, starting at over 81K and ending the quarter at around 64K.
Roblox from Roblox Corporation maintained relatively consistent download numbers, averaging around 1.4K per week. Revenue showed slight variations, peaking at about $3K in early April and stabilizing near $2.1K by late June. The game’s active users displayed a steady increase, starting at approximately 40.6K and rising to 44.9K by the end of the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. experienced stable download numbers, averaging around 1.5K weekly. Revenue varied throughout the quarter, peaking at approximately $3.5K in late March and ending around $3.3K by the end of June. Active users showed minor fluctuations, starting at about 17.5K and ending the quarter at approximately 17K.
Among Us! by InnerSloth LLC had a notable increase in downloads towards the end of the quarter, starting at around 1.3K in late March and peaking at 3.1K by mid-June. Revenue remained modest, peaking at approximately $73 by the end of June. Active users showed an upward trend, starting at about 11.4K and peaking at 14.8K by mid-June.
For more insights and detailed analytics, visit Sensor Tower.